Projects

Current work and project archive.

Serpentine projects give members a structured way to learn by building, testing, presenting, and contributing.

Current Work

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AIMI EEG headset used for motor imagery research

Ongoing since July 2023

AIMI: Artificial Intelligence Motor Imagery

A research project on real-time EEG motor imagery classification for brain-computer interfaces, exploring how AI can support control of virtual and physical systems.

In Development

Abstract spatial perception cover for Embodia

In development - Started Sep 2025

Embodia

VLA models for embodied AI

Embodia explores vision-language-action models for embodied AI, focusing on how intelligent systems can interpret complex real-world sensory input and act in dynamic physical environments.

Abstract motion sequence cover for SILA

In development - Started Sep 2025

SILA

Sign interpretation and learning algorithm

SILA is a sign language AI project focused on translating dynamic sign sequences from video into structured representations, with the long-term goal of improving sign-to-text understanding.

Abstract animation curve cover for MIRA

Early-stage - Started Sep 2025

MIRA

Motion intelligence for animation workflows

MIRA is a Blender plugin project that explores AI-assisted frame prediction and animation tooling to help artists work faster while keeping creative control.

Past Projects

EduPilot logo

May 2024 - Sep 2025

EduPilot: Canvas LLM

An academic assistant platform for course-specific guidance in learning environments, with educator-facing insights into where students need more support.

Among Us imposter detection project screenshot

Paper Published

Among Us Imposter Detection

A social deduction AI project focused on detecting imposters from Among Us game data, published through the IEEE Conference on Games.

Flatland rail scheduling project visualization

17th Place

Flatland2020

A train scheduling competition entry that developed AI agents for routing trains through constrained rail networks while resolving conflicts efficiently.

Generated Angry Birds level

1st Place

Angry Birds Level Generation 5th

A competition-winning level generation project for Angry Birds, using AI to create playable levels under contest constraints.

AI Snakes game board visualization

2nd Place

AI Snakes

A bot for the IEEE Conference on Games AI Snakes competition, combining alpha-beta search with positional strategies for multiplayer Snake.

Fruit Punch AI StarCraft II mini-game visualization

1st Place

Fruit Punch AI Pilot Competition

A StarCraft II mini-game bot created for the Fruit Punch AI pilot competition, focused on tactical decision making in a real-time environment.

Archive

Further projects coming soon.

We are preparing a cleaner archive for older work, demos, publications, and project notes.